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[RWP] - The Revolution!

In the Great Hall, clubs of all kinds convene. Some political, some to fawn over a favourite character, others to practice the most obscure spells.

Moderator: Jag17

[RWP] - The Revolution!

Postby Jag17 » November 29th, 2011, 2:23 am

The Revolutionary Wizarding Party

We have been oppressed by an eschewed political system for too long. Luckily all this is about to change. We have highly skilled and sympathetic witches and wizards of high rank in the ministry prepared to fight for our rights and uphold justice and mercy. Vote Jag17 as Minister for Magic for a freer and fairer system. Don't wait! The time is now!

Note: Please post in this thread only if you are or wish to become a member of the Revolutionary Wizarding Party, and only then if you have something important to share with the party.
Thank you for your compliance!


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Agenda:
  • Bring Democracy to the Wizarding World (primary goal)
  • Unite Wizards (and eventually muggles too) globally under our government (long term goal)
  • Investigate and fight back against the squirrel menace that threatens our society Help curb the squargle uprising
  • Destroy the one party monopoly and pave the way for democracy
  • Nationalise Gringotts Ensure the success of our major opposition bank, DragonVaults
  • Assert our authority at Hogwarts
  • Get rid of anti-muggle prejudice
  • Shake up ministry, stamp out useless departments
  • Impose regulations on intelligent non-humans

Staff:

Means:
  • Blame current government for not looking into the disappearance of the minister (no longer relevant)
  • Advertise, advertise, advertise, advertise
  • Political rallies and allusions to the party in other threads
  • Recruit high level forum people - the more posts the better, to spread the word
  • Rhetoric

Proposed agenda for change within the ministry:
Spoiler: show
Legend:
Bold text indicates newly created departments or offices by the RWP.
Strikethrough text indicates that the current department or office has been disbanded by the RWP.
Italic text provides additional information.

Minister for Magic Cabinet (level 1)
previously known as Ministry for Magic and Support Staff

    - Office for the Minister of Magic
    - Office of the Advisor to the Minister of Magic
    - Office of the Senior Undersecretary to the Minister of Magic
    - Office of the Junior Assistant to the Minister for Magic
    - Ministerial Advisory Council
    The advisory council will hold meetings with the Minister on a regular base. It consists of 5 Council members picked by the senate.
    - R.W.P Office
    These offices will be the new party headquarters. They are responsible for the party’s policies, meetings and propaganda.

Department of Magical Law Enforcement (level 2)


    - Auror Office
    Will be expanded by taking over the tasks of Witch Watchers and will also be responsible for crime investigations.
    The more regular field work will be handled by Law Enforcement Patrols and Hit Wizards.

    - Missuse of Muggle Artifacts Office
    - Office for the Detection and Confiscation of Counterfeit Defensive Spells and Protective Objects
    - Improper Use of Magic Office
    - Wizengamot and Wizengamot Administration Services
    The current form of parliament will be split up between the Wizarding Senate and the Justice Tribunal.
    - Justice Tribunal Office
    This office will be the new high court of law within the wizarding society.
    - Wizarding Senate
    The Wizarding Senate will be the legislative and executive branch of the revolutionized Ministry of Magic. The senate will contain 70 senators and will be led by a Chancellor.
    - Department of Magical Education
    - Wizarding Examination Authority
    - Very Important Members of Section M.I. Trx.
    - Animagus Registry
    - Investigation Department
    - Administrative Registration Department
    This office will undergo several changes. More detailed registration will be taken in account like the possession of special magical abilities as Animagi, Metamorphmagus and Parsletongues.
    The registry of special magical diseases will also be tracked here. Werewolves, Vampires,…

    - Witch Watchers
    - Magical Law Enforcement Patrol
    - Hit Wizard Office

Department of Magical Education & Employment (level 3)

This newly formed department will be responsible for the magical education and employment within our wizarding community.

    - Wizarding Examination Authority
    - Hogwarts Educational Committee
    This committee will be responsible for coming up with new educational decrees and ideas to create a better education for Wizarding Britain. Decrees will have to be passed by the senate.
    - Pension Office
    An office which will be responsible for the wizarding pensions for retired wizards and witches.
    - Employment Agency
    This agency will promote work for newly graduaded students, helping them in choosing their new job.

Department of Magical Accidents and Catastrophes (level 4)

    - Accidental Magic Reversal Squad
    - Obliviator Headquarters
    - Muggle-Worthy Excuse Committee
    - Invisibility Task Force
    - Muggle Liaison Office
    - Exploding bonbons disposal unit
    - Committee on Experimental Charms

Department of Health (level 5)
This newly formed department will be responsible for government policy on health care and social care.
    - Magical Healing Facilities Administration & Regisitration Office
    This office will deal with the registration of all magical healing facilities (ea; hospitals, pharmacies, independent healers,…)and it’s regulations.
    - St. Mungos Hospital Agency
    Since St. Mungos Hospital is the largest wizarding hospital in Britain, it requires extra administration.
    - Wizarding Health Care Office
    This office’s main tasks include creating a fair health and social care system for our society.
    - International League of Healing Committee
    This committee will be Britains representatives in the International League of Healing.

Department of Finance (level 6)
This newly formed department will be responsible for finance policy and economic policy within our wizarding community.

    - Wizarding Banking Committee
    This committee is responsible for the regulations of all banking systems within our wizarding community.
    - National Treasury Office
    Is responsible for drafting the government budget.
    - Wizarding Taxation Service
    Will be responsible for the taxation within our society.
    - Gringotts Agency
    Since the nationisation of Gringotts bank. One of the largest wizarding banks in the world, a sub-department is needed to regulate it’s actions.
    - Wizarding Economy Office
    Will be responsible for our wizarding economy (Buisness Ventures, Company Regulations and support, consumer affairs, …)
    - Counter Fraud Committee
    A committee which investigates and deals with possible fraud within our economy.

Department for the Regulation and Control of Magical Creatures (level 7)

    - Beast Division
    - Being Division
    - Spirit Division
    - Goblin Liaison Office
    - Centaur Liaison Office
    - Pest Advisory Board
    - S.P.E.W Committee
    An official ministerial committee that strives to achieve the goals “the Society for the Promotion of Elvish Welfare” stands for. This office is created in honor of it’s founder Hermione Granger.
    - Office of Misinformation

Department of International Magical Cooperation (level 8)

    - International Magical Trading Standards Body
    - International Magical Office of Law
    - International Confederation of Wizards (the British Seats)
    - Foreign Affairs and Sports Committee
    - Public Muggle Relations Office
    This office will replace the previous Muggle Liaison Office. It will be responsible for the relations between muggles and wizards. It’s goal is to strive for a better cooperation on national and international level.

Department of Magical Transportation & Communication (level 9)
previously known as the Department of Magical Transportation

    - Floo Network Authority
    - Broom Regulatory Control
    - Portkey Office
    - Apparation Test Centre
    - Diverse Transportation Methods Office
    This Office will be responsible for monitoring and regulating all other forms of magical transportation.
    - National Post Office
    Monitors and regulates the official owl post offices within Wizarding Britain.
    - Ministry Informative Radio Network
    A radio station the wizarding civilians can make use of to stay up to date of any news.
    - Official Ministry Press
    An official governmental news press which creates informative pamphlets and a monthly newspapers to informs it’s citizens.

The Atrium (level 10)
This level within the Ministry of Magic will completely remain the same.

    - Lobby and Reception Area
    - Fountain of Magical Brethren
    - Security Desk
    - Ministry Munchies Café
    - Lifts
    - Magical Maintenance
    - Ministry of Magic Public Information Services

Department of Magical Games, Sports and Culture (level 11)
previously known as Department of Magical Games and Sports.

    - British and Irish Quidditch League Headquarters
    - Official Gobstones Club
    - Ludicrous Patents Office
    - Official Wizarding Dueling Competition Office
    This office will hold and regulate official wizarding duels.
    - Tourism & Travel Office
    This office will be responsible for tourism and leisure within our wizarding country.


Department of Secret Magical Intelligence (level 12)
This agency is a newly formed department within the ministry. Its main tasks will be devoted to information gathering for purposes of national security and defense.

    - Special Interrogation Squad
    This squad consists of highly trained legilimens. They only interrogate those who were previously interrogated (unsuccessfully) by the Auror Office.
    - Administrative Intelligence Branch
    This office will be responsible for making Intel reports and analyses. Its main task is to warn the government of any impending threats.
    - Communication Interception Agency
    This office will handle any intercepted messages that may be a threat to our society. Their main task will be to decipher magically encrypted messages and ancient runes.
    - Shadow Sorcerers Office
    This office is responsible for international espionage. Shadow Sorcerers are its secret agents and are tasked with top secret governmental assignments.

Department of Mysteries (level 13)


    - This department will remain much the same, but it will be expanded in time to increase the amount of research that is done.


Senate Seats & Courtrooms & Press Conference Room (level 14)
previously known as The Wizengamot Courtrooms
    - Courtrooms
    - The Senate
    - Meeting Rooms
    - Press Conference Chamber


If any party member would like a signature banner matching this (only smaller):
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just add this code to your sig!
Code: Select all
[url=http://goo.gl/m93s1][img]http://goo.gl/RHdly[/img][/url]


Alternatively you can use...
Image
Code: Select all
[url=http://goo.gl/m93s1][img]http://i.imgur.com/VlrcB71.png[/img][/url]


and
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Code: Select all
[url=http://goo.gl/m93s1][img]http://i.imgur.com/aRovneW.png[/img][/url]


Thanks go to Riv for designing the member scroll and signature banner, Nocturne for putting together our agenda for change within the ministry, and all the other members for helpful suggestions and revisions.


USE
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The NEW OFFICIAL COMPETITION BANK!
There are only currently 120 Open Vaults (20 High Security) so get your gold in! We are the only wizarding bank NEVER to have had a security compromise, utilising trolls, brooding dragons, the Fidelius charm, and magic from beyond your wildest dreams to ensure the hapless would-be-thief goes nowhere near your gold. One-speed only carts are a thing of the past at Dragonvaults. We have handy withdrawal kiosks all over Diagon Alley, Hogsmeade and various other selected shopping hotspots - no more having to carry all your precious gold around with you. Furthermore, there is NO WITHDRAWAL FEE WHATSOEVER during the coming month of June! Call it our present to you. Whether or not you support our party, our bank is for you. Hurry to get your reservation in - spots are limited!
Last edited by Jag17 on March 2nd, 2014, 6:04 am, edited 38 times in total.
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Re: The Revolution!

Postby Nocturne » November 29th, 2011, 4:49 am

I couldn't have said it better! *pats Rumble on his shoulder*
You shall be my right hand in this! Together we shall forge a new order that will shake the very foundations of the wizarding world!
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Re: The Revolution!

Postby Ekko » November 29th, 2011, 7:03 am

Okay, so give me three good reasons why I should vote you in charge of anything? :P Especially something as important as M.o.M.
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Re: The Revolution!

Postby Nocturne » November 29th, 2011, 7:23 am

1. You would get a high ranking position within the reformed MoM.
2. A private concert of Black Box Revelation will be arranged in honour of your loyalty.
3. I'm beating you quite badly in wizard dueling. So it is futile to resist me.
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Re: The Revolution!

Postby Ekko » November 29th, 2011, 7:35 am

Number 2 :o ... BUT! Can I hug Jan and Dries?! :D
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Re: The Revolution!

Postby Nocturne » November 29th, 2011, 7:41 am

You can do whatever you please with them lol.
Do you accept these terms?
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Re: The Revolution!

Postby Ekko » November 29th, 2011, 7:44 am

Nocturne wrote:You can do whatever you please with them lol.


Okay, kidnapping them I shall! :D


Fine, fine you got my vote. Quite clever of you to play the BBR card against me. ;)
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Re: The Revolution!

Postby Nocturne » November 29th, 2011, 8:00 am

Yes I am quite cunning am I not?
Excellent. Glad to see you join me! :D
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Re: The Revolution!

Postby Jag17 » November 29th, 2011, 3:12 pm

Nocturne wrote:1. You would get a high ranking position within the reformed MoM.
2. A private concert of Black Box Revelation will be arranged in honour of your loyalty.
3. I'm beating you quite badly in wizard dueling. So it is futile to resist me.

I would suport you nocturne if I get a nice high rank Job in the mom
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Re: The Revolution!

Postby Hermione.Granger » November 29th, 2011, 3:19 pm

Honestly! I thought you all realized that Shacklebolt and I were working tirelessly to bring about change in the Ministry. Real change can be brought about peacefully, but it takes time!
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